Udemy Coupon Free – Swift – The Ultimate Guide To Mac and iOS Development

Udemy Coupon Free – Swift - The Ultimate Guide To Mac and iOS Development

Udemy Coupon Free – Swift – The Ultimate Guide To Mac and iOS Development

Discover how to use Swift, a language that’s made by the world’s biggest company “Apple”.



Wish to learn amazing new themes
Passion for development/programming

Learn about the fundamentals which produce the awesome iOS and Mac software we use on a daily basis. A step by step method is used to demonstrate everything from setting up to each of the crucial Swift and applications development features.


Swift programming
Desktop programming
Software development
Cross platform development
Basic Swift knowledge

Swift is growing in popularity tremendously and as the world’s biggest company Apple grows, this will continue even further.

You’ll be provided with the complete source code to assist in development during and following this program.

Over 53,000 students have registered on my classes and all of these are extremely satisfied. You’ll also be happy with this program. If you don’t like the program, bear in mind that within 30 days you may request a complete refund. I promise you satisfaction.

When you have any questions concerning the topics covered in this program, please don’t hesitate to ask. I’m always pleased to help those who wish to learn!

Who’s the target audience?
Anyone looking to make applications
Anyone looking for a Fast reference/reminder to Swift

All developers and non programmers alike


About the Instructor
Frahaan Hussain
CEO and Lead Developer in Sonar Systems
I’m CEO of Sonar Systems that is the world leader in instructional content for the game engine Cocos2d-x, among the very best and most popular game engines in the world. With years of experience programming and conducting an internet education platform (Sonar Learning) I will assist and support new programming just like you.

I’m also a University Lecturer teaching Various subjects in Games Programming from Games Design into OpenGL Shader Programming.

I’m also a published author of games design and shortly to be published Responsive Web Design. I have all of the facets necessary to inspire and educate.

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